Articuno may have been one of the first legendary Pokémon to appear in Pokémon Go, but you’ll still need a keen understanding of the various Articuno counters and weaknesses if you wish to catch it. Like all legendary Pokémon, Articuno will appear in five-star raids. You may discover that you need to team up with a group of trainers to defeat Articuno, but, thanks to Remote Raiding, you can easily do this at home. Articuno makes a reappearance during the Season of Go, appearing alongside Zapdos and Moltres during July 2022. On this page:

Articuno type - Ice and flying-type Articuno is weak against - Electric, fire, rock and steel-type Pokémon Articuno counters - Zapdos, Moltres, Entei,Raikou, Metagross, Groudon, Dialga, Garchomp, Rhyperior and Darmanitan Other Articuno notes - Though you might be tempted to start the battle with a strong fire-type Pokémon, you’ll actually do better using rock-types, as, thanks to Articuno being a dual flying-type, these types of moves will be more effective.

Raid Boss CP - 40,165 CP CP when being caught - 1,743 CP Weather boosted CP (Snow) when being caught - 2,179 CP

Possible Fast Moves:

Frost Breath (Ice) Ice Shard (Ice)

Possible Charged Moves:

Ancient Power (Rock) Blizzard (Ice) Ice Beam (Ice) Icy Wind (Ice)

The Season of Mythical Wishes continues with the Winter Holiday event, which has brought Mega Glalie to Pokémon Go. Don’t forget to partake in the new Go Battle League season. Elsewhere, be sure to use Daily Adventure Incense for the chance of encountering Galarian Articuno, Galarian Zapdos and Galarian Moltres.
With their status as being the first legendary trio, the three birds have set the standard from what we expect from a legendary trio or, in some cases, quartet. This includes sharing a type, in the bird’s case flying, a similar design, each bird reflects their primary type, and, when it comes to Pokémon lore, having a trio master, which would be Lugia for the birds. Articuno is often considered one of the hardest Pokémon to catch in the original Pokémon games - Red, Blue and Yellow - due to its location at the bottom of the Seafoam Islands. Not only do players have to keep their Pokémon battle ready as they trek through this multi-level dungeon, but their journey is hampered by the strength puzzles they will have to solve. Even if you do successfully travel from one side of the islands to another, there’s still a chance that you might have missed Articuno’s hiding spot. For years, players have found themselves lost in the Seafoam Islands, wishing they had brought an Escape Rope, while Articuno sits in the depths of the cave probably having a good old laugh.

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