These ports were previously announced to be coming to Nintendo’s hybrid console back in October 2021 as part of the series’ 25th anniversary. However, since then, things have been quite quiet on this particular Lara Croft front. Feral Interactive has said, however, that the team is looking forward to “sharing more” news about these ports “in the new year!” Eurogamer enjoyed both of Lara’s spin-off adventures on their initial release. In her Guardian of Light review, Keza MacDonald gave the game an impressive 9/10. “Guardian of Light’s 14 levels are surprisingly vast, full of hidden areas and collectible gems, and they’re mostly real, honest-to-goodness tombs: musty, vine-covered tombs, volcanic tombs with falling rock and bubbling magma, vertiginous spider-filled mazes, all full of traps and pressure plates and tantalisingly inaccessible ledges,” she wrote back in 2011. “They’re unfailingly well-designed and easy to read; despite the fixed camera, it’s always easy to tell whether or not you can make a jump.” Meanwhile, our Christian Donlan awarded the Temple of Osiris a 7/10 on its release in 2014, calling it a “welcome throwback”. “For the five or six hours it took me to barrel through the campaign, the rest of the world blinked away as the sands swept in and the ancient machinery started to turn. As with Osiris, I’m not sure Lara’s reassemblage has gone entirely to plan, but the spirit remains intact - and the spirit is still strangely powerful,” he wrote. As with previous Tomb Raider games, this release will have “mind-bending puzzles to solve”, with the promise of a “wide variety of enemies to face and overcome”.