Halo Infinite S Open World Was Significantly Scaled Back Compared To Original Vision
That’s according to Joseph Staten, head of creative at 343 Industries, speaking on the Academy of Interactive Arts & Sciences podcast Game Maker’s Notebook (thanks TechRadar). Infinite was the first open world Halo game so it’s understandable there were several changes during development, but in particular the scope and biome variety were heavily revised. Watch on YouTube Halo Infinite Campaign Co-Op Tested… With Steam Deck In The Mix! “The team went through a lot of iterations on scope and biome variety before I joined the team,” said Staten....